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NETGAMES
2006
ACM
14 years 4 months ago
Meeting technology challenges of pervasive augmented reality games
Pervasive games provide a new type of game combining new technologies with the real environment of the players. While this already poses new challenges to the game developer, requ...
Wolfgang Broll, Jan Ohlenburg, Irma Lindt, Iris He...
MTA
2011
220views Hardware» more  MTA 2011»
13 years 5 months ago
Modeling, simulation, and practice of floor control for synchronous and ubiquitous collaboration
: With the advances in a variety of software/hardware technologies and wireless networking, there is coming a need for ubiquitous collaboration which allows people to access inform...
Kangseok Kim, Geoffrey C. Fox
ICASSP
2010
IEEE
13 years 11 months ago
Automated ECG profiling and beat classification
ive CLP® ABSTRACT Ali A. Milani Broadband speech enhancement and active noise control nvironment ABSTRACT Vanishree Gopalakrishna Real-Time Implementation of Signal Processing Str...
Miad Faezipour, Adnan Saeed, Mehrdad Nourani