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PG
2002
IEEE
13 years 9 months ago
A Divide and Conquer Algorithm for Triangle Mesh Connectivity Encoding
We propose a divide and conquer algorithm for the single resolution encoding of triangle mesh connectivity. Starting from a boundary edge we grow a zig-zag strip which divides the...
Ioannis P. Ivrissimtzis, Christian Rössl, Han...
GRAPHICSINTERFACE
2000
13 years 6 months ago
Triangle Strip Compression
In this paper we introduce a simple and efficient scheme for encodingthe connectivityand the stripification of a triangle mesh. Since generating a good set of triangle strips is a...
Martin Isenburg
CCCG
2000
13 years 6 months ago
Spirale Reversi: Reverse Decoding of the Edgebreaker Encoding
We present a simple linear time algorithm for decoding Edgebreaker encoded triangle meshes in a single traversal. The Edgebreaker encoding technique, introduced in [5], encodes th...
Martin Isenburg, Jack Snoeyink
CGF
2002
127views more  CGF 2002»
13 years 4 months ago
Angle-Analyzer: A Triangle-Quad Mesh Codec
We present Angle-Analyzer, a new single-rate compression algorithm for triangle-quad hybrid meshes. Using a carefully-designed geometry-driven mesh traversal and an efficient enco...
Haeyoung Lee, Pierre Alliez, Mathieu Desbrun
IV
1999
IEEE
91views Visualization» more  IV 1999»
13 years 9 months ago
Triangle Mesh Compression for Fast Rendering
Modern GIS(Geographic Information System) application programs and simulation systems have to handle large datasets for rendering. Currently three dimensional rendering hardware a...
Dong-Gyu Park, Yang-Soo Kim, Hwan-Gue Cho