In this paper, we introduce a 2D particle-based approach to achieve realistic water surface behaviors for interactive applications. We formulate 2D particle-based Shallow Water equ...
This paper presents a hybrid model for animation of soft inelastic substance which undergo topological changes, e.g. separation and fusion and which fit with the objects they are...
We present an efficient multigrid algorithm that is adequate to solve a heavy linear system given in cloth simulation. Although multigrid has been successfully applied to the Pois...
In this paper, we propose a Boosted Interactively Distributed Particle Filter (BIDPF) to address the problem of automatic multi-object tracking in the application of player tracki...
Implicit feedback algorithms utilize interaction between searchers and search systems to learn more about users’ needs and interests than expressed in query statements alone. Th...