—Interactive 3D content on Internet has yet become popular due to its typically large volume and the limited network bandwidth. Progressive content transmission, or 3D streaming,...
This paper gives a numerical validation of the continuous mesh framework introduced in Part I [23]. We numerically show that the interpolation error can be evaluated analytically o...
Length and area regularization are commonplace for inverse problems today. It has however turned out to be much more difficult to incorporate a curvature prior. In this paper we pr...
Abstract— Wireless mesh network deployments are popular as a cost-effective means to provide broadband connectivity to large user populations. As the network usage grows, network...
Joshua Robinson, Mustafa Uysal, Ram Swaminathan, E...