In this paper, a system-level framework is proposed for 3-D graphics streaming. The proposed architecture is scalable with respect to the variations in both bandwidth and channel e...
Improving the quality of tetrahedral meshes is an important operation in many scientific computing applications. Meshes with badly shaped elements impact both the accuracy and con...
This paper deals with the fully automatic extraction of classifiable person features out of a video stream with challenging background. Basically the task can be split in two part...
This paper presents a direct and stochastic technique for real time estimation of on board camera position and orientation—the ego-motion problem. An on board stereo vision syste...
Supplying realistically textured 3D city models at ground level promises to be useful for pre-visualizing upcoming traffic situations in car navigation systems. Because this previs...
Nico Cornelis, Bastian Leibe, Kurt Cornelis, Luc J...