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» A Framework for Streaming Geometry in VRML
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ICN
2001
Springer
13 years 10 months ago
A System Level Framework for Streaming 3-D Meshes over Packet Networks
In this paper, a system-level framework is proposed for 3-D graphics streaming. The proposed architecture is scalable with respect to the variations in both bandwidth and channel e...
Ghassan Al-Regib, Yucel Altunbasak
SMA
2008
ACM
131views Solid Modeling» more  SMA 2008»
13 years 5 months ago
Streaming tetrahedral mesh optimization
Improving the quality of tetrahedral meshes is an important operation in many scientific computing applications. Meshes with badly shaped elements impact both the accuracy and con...
Tian Xia, Eric Shaffer
ICIP
2006
IEEE
14 years 7 months ago
A Hierarchical ASM/AAM Approach in a Stochastic Framework for Fully Automatic Tracking and Recognition
This paper deals with the fully automatic extraction of classifiable person features out of a video stream with challenging background. Basically the task can be split in two part...
Andre Störmer, Gerhard Rigoll, Sascha Schreib...
ICIAR
2007
Springer
13 years 11 months ago
Real-Time Vehicle Ego-Motion Using Stereo Pairs and Particle Filters
This paper presents a direct and stochastic technique for real time estimation of on board camera position and orientation—the ego-motion problem. An on board stereo vision syste...
Fadi Dornaika, Angel Domingo Sappa
IJCV
2008
242views more  IJCV 2008»
13 years 5 months ago
3D Urban Scene Modeling Integrating Recognition and Reconstruction
Supplying realistically textured 3D city models at ground level promises to be useful for pre-visualizing upcoming traffic situations in car navigation systems. Because this previs...
Nico Cornelis, Bastian Leibe, Kurt Cornelis, Luc J...