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» A Framework for Summarizing Game Experiences as Narratives
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AIIDE
2006
13 years 6 months ago
A Framework for Summarizing Game Experiences as Narratives
Online role playing games may be enjoyed periodically for months or years at a time. Players often log onto the game and play for a short time, and then log off for a long period ...
Yun-Gyung Cheong, R. Michael Young
ICIP
2009
IEEE
14 years 5 months ago
A Resource Allocation Framework For Summarizing Team Sport Videos
We propose a flexible summarization framework for teamsport videos, which is able to integrate both the knowledge about displayed content (e.g. level of interest, type of view, et...
IE
2007
13 years 6 months ago
Dramatic flow in interactive 3D narrative
The concept of dramatic level is crucial for a model of dramatic flow. We present a framework to maintain optimal dramatic flow in an interactive 3D environment where both linea...
Alyx Macfadyen, Andrew Stranieri, John Yearwood
ICIDS
2010
Springer
13 years 3 months ago
The Haiti Earthquake Experience: A Case Study
The author summarizes his experience creating a story-based simulation from raw documentary footage taken in the aftermath of the 2010 earthquake in Haiti. The use of Propp’s typ...
Michael Gibson, President Zapdramatic
DIGITEL
2008
IEEE
13 years 11 months ago
Micro Adaptive, Non-invasive Knowledge Assessment in Educational Games
Most existing educational games cannot compete with their non-educational counterparts in terms of visual and narrative quality, gameplay, or adaptability. Amongst the most advanc...
Michael D. Kickmeier-Rust, Cord Hockemeyer, Dietri...