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» A Framework for Summarizing Game Experiences as Narratives
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AIIDE
2006
13 years 7 months ago
A Framework for Summarizing Game Experiences as Narratives
Online role playing games may be enjoyed periodically for months or years at a time. Players often log onto the game and play for a short time, and then log off for a long period ...
Yun-Gyung Cheong, R. Michael Young
ICIP
2009
IEEE
14 years 6 months ago
A Resource Allocation Framework For Summarizing Team Sport Videos
We propose a flexible summarization framework for teamsport videos, which is able to integrate both the knowledge about displayed content (e.g. level of interest, type of view, et...
IE
2007
13 years 7 months ago
Dramatic flow in interactive 3D narrative
The concept of dramatic level is crucial for a model of dramatic flow. We present a framework to maintain optimal dramatic flow in an interactive 3D environment where both linea...
Alyx Macfadyen, Andrew Stranieri, John Yearwood
ICIDS
2010
Springer
13 years 4 months ago
The Haiti Earthquake Experience: A Case Study
The author summarizes his experience creating a story-based simulation from raw documentary footage taken in the aftermath of the 2010 earthquake in Haiti. The use of Propp’s typ...
Michael Gibson, President Zapdramatic
DIGITEL
2008
IEEE
14 years 7 days ago
Micro Adaptive, Non-invasive Knowledge Assessment in Educational Games
Most existing educational games cannot compete with their non-educational counterparts in terms of visual and narrative quality, gameplay, or adaptability. Amongst the most advanc...
Michael D. Kickmeier-Rust, Cord Hockemeyer, Dietri...