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ASSETS
2006
ACM
13 years 12 months ago
American sign language recognition in game development for deaf children
CopyCat is an American Sign Language (ASL) game, which uses gesture recognition technology to help young deaf children practice ASL skills. We describe a brief history of the game...
Helene Brashear, Valerie L. Henderson, Kwang-Hyun ...
AIHC
2007
Springer
14 years 4 days ago
Modeling Naturalistic Affective States Via Facial, Vocal, and Bodily Expressions Recognition
Affective and human-centered computing have attracted a lot of attention during the past years, mainly due to the abundance of devices and environments able to exploit multimodal i...
Kostas Karpouzis, George Caridakis, Loïc Kess...
ICASSP
2011
IEEE
12 years 9 months ago
Learning and inference algorithms for partially observed structured switching vector autoregressive models
We present learning and inference algorithms for a versatile class of partially observed vector autoregressive (VAR) models for multivariate time-series data. VAR models can captu...
Balakrishnan Varadarajan, Sanjeev Khudanpur
JNCA
2008
113views more  JNCA 2008»
13 years 6 months ago
Hands-free vision-based interface for computer accessibility
Physically disabled and mentally challenged people are an important part of our society that has not yet received the same opportunities as others in their inclusion in the Inform...
Javier Varona, Cristina Manresa-Yee, Francisco J. ...
ICMI
2004
Springer
148views Biometrics» more  ICMI 2004»
13 years 11 months ago
Multimodal interface platform for geographical information systems (GeoMIP) in crisis management
A novel interface system for accessing geospatial data (GeoMIP) has been developed that realizes a user-centered multimodal speech/gesture interface for addressing some of the cri...
Pyush Agrawal, Ingmar Rauschert, Keerati Inochanon...