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GRAPHICSINTERFACE
2007
13 years 5 months ago
A GPU based interactive modeling approach to designing fine level features
In this paper we propose a GPU based interactive geometric modeling approach to designing fine level features on subdivision surfaces. Displacement mapping is a technique for addi...
Xin Huang, Sheng Li, Guoping Wang
EGITALY
2006
13 years 5 months ago
Implementing mesh-based approaches for deformable objects on GPU
These latest years witnessed an impressive improvement of graphics hardware both in terms of features and in terms of computational power. This improvement can be easily observed ...
Guido Ranzuglia, Paolo Cignoni, Fabio Ganovelli, R...
ICDE
2007
IEEE
118views Database» more  ICDE 2007»
14 years 5 months ago
Fine Grained Authorization Through Predicated Grants
Authorization in SQL is currently at the level of tables or columns. Many applications need a finer level of control. We propose a model for fine-grained authorization based on ad...
Surajit Chaudhuri, Tanmoy Dutta, S. Sudarshan
PPOPP
2010
ACM
13 years 11 months ago
An adaptive performance modeling tool for GPU architectures
This paper presents an analytical model to predict the performance of general-purpose applications on a GPU architecture. The model is designed to provide performance information ...
Sara S. Baghsorkhi, Matthieu Delahaye, Sanjay J. P...
DATE
2005
IEEE
154views Hardware» more  DATE 2005»
13 years 10 months ago
A Time Slice Based Scheduler Model for System Level Design
Efficient evaluation of design choices, in terms of selection of algorithms to be implemented as hardware or software, and finding an optimal hw/sw design mix is an important re...
Luciano Lavagno, Claudio Passerone, Vishal Shah, Y...