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» A Game Theoretic Model of Spam E-Mailing
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CEAS
2007
Springer
13 years 11 months ago
A Game-Theoretic Investigation of the Effect of Human Interactive Proofs on Spam E-mail
We show how a game-theoretic model of spam e-mailing, which we had introduced in previous work, can be extended to include the possibility of employing Human Interactive Proofs (h...
Dimitrios K. Vassilakis, Ion Androutsopoulos, Evan...
CEAS
2005
Springer
13 years 10 months ago
A Game Theoretic Model of Spam E-Mailing
We discuss how the interaction between spam senders and e-mail users can be modelled as a two-player adversary game. We show how the resulting model can be used to predict the str...
Ion Androutsopoulos, Evangelos F. Magirou, Dimitri...
ICDM
2009
IEEE
111views Data Mining» more  ICDM 2009»
13 years 11 months ago
A Game Theoretical Model for Adversarial Learning
Abstract—It is now widely accepted that in many situations where classifiers are deployed, adversaries deliberately manipulate data in order to reduce the classifier’s accura...
Wei Liu, Sanjay Chawla
SAGT
2009
Springer
136views Game Theory» more  SAGT 2009»
13 years 11 months ago
Doing Good with Spam Is Hard
We study economic means to improve network performance in the well-known game theoretic traffic model due to Wardrop. We introduce two sorts of spam flow - auxiliary and adversari...
Martin Hoefer, Lars Olbrich, Alexander Skopalik
ICML
2006
IEEE
14 years 5 months ago
Nightmare at test time: robust learning by feature deletion
When constructing a classifier from labeled data, it is important not to assign too much weight to any single input feature, in order to increase the robustness of the classifier....
Amir Globerson, Sam T. Roweis