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» A Game-Theoretic Approach to Constraint Satisfaction
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CHI
2009
ACM
14 years 6 months ago
Aesthetics matter: leveraging design heuristics to synthesize visually satisfying handheld interfaces
We present a tool for automatically generating UI layouts for handheld devices based on design principles. This tool introduces a gestalt approach to visual interface design rathe...
Yeonsoo Yang, Scott R. Klemmer
ATAL
2003
Springer
13 years 11 months ago
Performance models for large scale multiagent systems: using distributed POMDP building blocks
Given a large group of cooperative agents, selecting the right coordination or conflict resolution strategy can have a significant impact on their performance (e.g., speed of co...
Hyuckchul Jung, Milind Tambe
CIAC
2003
Springer
98views Algorithms» more  CIAC 2003»
13 years 11 months ago
Improving Customer Proximity to Railway Stations
Abstract. We consider problems of (new) station placement along (existing) railway tracks, so as to increase the number of users. We prove that, in spite of the NP-hardness for the...
Evangelos Kranakis, Paolo Penna, Konrad Schlude, D...
BROADNETS
2006
IEEE
13 years 9 months ago
Efficient Integration of Web Services in Ambient-aware Sensor Network Applications
Sensor webs are heterogeneous collections of sensor devices that collect information and interact with the environment. They consist of wireless sensor networks that are ensembles ...
Isaac Amundson, Manish Kushwaha, Xenofon D. Koutso...
ISNN
2005
Springer
13 years 11 months ago
One-Bit-Matching ICA Theorem, Convex-Concave Programming, and Combinatorial Optimization
Recently, a mathematical proof is obtained in (Liu, Chiu, Xu, 2004) on the so called one-bit-matching conjecture that all the sources can be separated as long as there is an one-to...
Lei Xu