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AAAI
2010
13 years 6 months ago
A General Game Description Language for Incomplete Information Games
A General Game Player is a system that can play previously unknown games given nothing but their rules. The Game Description Language (GDL) has been developed as a highlevel knowl...
Michael Thielscher
AAAI
2011
12 years 5 months ago
Reasoning About General Games Described in GDL-II
Recently the general Game Description Language (GDL) has been extended so as to cover arbitrary games with incomplete/imperfect information. Learningā€”without human interventionā...
Stephan Schiffel, Michael Thielscher
AAAI
2007
13 years 7 months ago
Heuristic Evaluation Functions for General Game Playing
A general game playing program plays games that it has not previously encountered. A game manager program sends the game playing programs a description of a gameā€™s rules and obj...
James Clune
AAAI
2011
12 years 5 months ago
The Epistemic Logic Behind the Game Description Language
A general game player automatically learns to play arbitrary new games solely by being told their rules. For this purpose games are speciļ¬ed in the game description language GDL...
Ji Ruan, Michael Thielscher
ICLP
2009
Springer
14 years 5 months ago
Answer Set Programming for Single-Player Games in General Game Playing
As a novel, grand AI challenge, General Game Playing is concerned with the development of systems that understand the rules of unknown games and play these games well without human...
Michael Thielscher