A limiting factor in the performance of a rendering system is the number of state changes, i.e., changes of the attributes material, texture, shader program, etc., in the stream o...
Historically, rendering system development has been mainly focused on improving the numerical accuracy of the rendering algorithms and their runtime efficiency. In this paper, we ...
GOOD is a tailor-made, fully integrated publishing system that creates output documents for multiple media types used in both online and offline teaching modes at the University of...
Jacek Radajewski, Sally MacFarlane, Stijn Dekeyser
The performances of face recognition systems are heavily subject to the variations in lighting. We propose a novel approach for face recognition under generic illumination conditi...