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CG
2004
Springer
13 years 5 months ago
Procedural 3D texture synthesis using genetic programming
The automatic synthesis of procedural textures for 3D surfaces using genetic programming is investigated. Genetic algorithms employ a search strategy inspired by Darwinian natural...
Adam Hewgill, Brian J. Ross
SIGGRAPH
2010
ACM
13 years 10 months ago
Synthesizing structured image hybrids
Example-based texture synthesis algorithms generate novel texture images from example data. A popular hierarchical pixel-based approach uses spatial jitter to introduce diversity,...
Eric Risser, Charles Han, Rozenn Dahyot, Eitan Gri...
SWAT
2004
Springer
146views Algorithms» more  SWAT 2004»
13 years 11 months ago
Cache-Oblivious Data Structures and Algorithms for Undirected Breadth-First Search and Shortest Paths
We present improved cache-oblivious data structures and algorithms for breadth-first search and the single-source shortest path problem on undirected graphs with non-negative edge...
Gerth Stølting Brodal, Rolf Fagerberg, Ulri...
JDA
2006
184views more  JDA 2006»
13 years 5 months ago
Dynamic shortest paths and transitive closure: Algorithmic techniques and data structures
In this paper, we survey fully dynamic algorithms for path problems on general directed graphs. In particular, we consider two fundamental problems: dynamic transitive closure and...
Camil Demetrescu, Giuseppe F. Italiano
ICCAD
2000
IEEE
188views Hardware» more  ICCAD 2000»
13 years 10 months ago
Bus Optimization for Low-Power Data Path Synthesis Based on Network Flow Method
— Sub-micron feature sizes have resulted in a considerable portion of power to be dissipated on the buses, causing an increased attention on savings for power at the behavioral l...
Sungpack Hong, Taewhan Kim