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SIGGRAPH
1999
ACM
13 years 10 months ago
Pattern-Based Texturing Revisited
We present a texturing method that correctly maps homogeneous non-periodic textures to arbitrary surfaces without any of the difficulties usually encountered using existing tools...
Fabrice Neyret, Marie-Paule Cani
CGF
2008
217views more  CGF 2008»
13 years 5 months ago
A Flexible Kernel for Adaptive Mesh Refinement on GPU
We present a flexible GPU kernel for adaptive on-the-fly refinement of meshes with arbitrary topology. By simply reserving a small amount of GPU memory to store a set of adaptive ...
Tamy Boubekeur, Christophe Schlick
CVPR
2004
IEEE
14 years 7 months ago
Integrating Multiple Model Views for Object Recognition
We present a new approach to appearance-based object recognition, which captures the relationships between multiple model views and exploits them to improve recognition performanc...
Vittorio Ferrari, Tinne Tuytelaars, Luc J. Van Goo...
HCI
2009
13 years 3 months ago
Mind-Mirror: EEG-Guided Image Evolution
Abstract. We propose a brain-computer interface (BCI) system for evolving images in realtime based on subject feedback derived from electroencephalography (EEG). The goal of this s...
Nima Bigdely Shamlo, Scott Makeig
CAD
2008
Springer
13 years 5 months ago
Polycube splines
This paper proposes a new concept of polycube splines and develops novel modeling techniques for using the polycube splines in solid modeling and shape computing. Polycube splines...
Hongyu Wang, Ying He 0001, Xin Li, Xianfeng Gu, Ho...