Last years have witnessed how crowd simulations have become an essential tool for many virtual environment applications. These applications require both rendering visually plausib...
Crowd simulation can be considered as a special case of Virtual Environments where avatars are intelligent agents instead of user-driven entities. These applications require both ...
Guillermo Vigueras, Miguel Lozano, Carlos Perez, J...
Abstract With the rapid advances in mobile computing technology, there is an increasing demand for processing realtime transactions in a mobile environment. This paper studies con...
Kam-yiu Lam, Tei-Wei Kuo, Wai-Hung Tsang, Gary C. ...
This paper proposes a family of replication protocols based on group communication in order to address some of the concerns expressed by database designers regarding existing repl...
We address the problem of content-based dissemination of highly-distributed, high-volume data streams for stream-based monitoring applications and large-scale data delivery. Exist...