Today Graphics Processing Units (GPUs) are a largely underexploited resource on existing desktops and a possible costeffective enhancement to high-performance systems. To date, mo...
Samer Al-Kiswany, Abdullah Gharaibeh, Elizeu Santo...
To fully tap into the potential of heterogeneous machines composed of multicore processors and multiple accelerators, simple offloading approaches in which the main trunk of the ap...
The Multi-Sector Algorithm (MSA) is a simplification of the CORDIC algorithm to more closely meet the requirements for a real-time general Hough transform applications. The MSA ca...
With processor speeds no longer doubling every 18-24 months owing to the exponential increase in power consumption and heat dissipation, modern HEC systems tend to rely lesser on ...
Pavan Balaji, Anthony Chan, William Gropp, Rajeev ...
Current GPUs offer specialized graphics hardware in addition to generic floating-point processing units. We propose a method which reuses specialized texture filtering units to ...