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» A Hierarchical Super Peer Network for Distributed Artifacts
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MM
2009
ACM
144views Multimedia» more  MM 2009»
14 years 16 days ago
Peer-assisted view-dependent progressive mesh streaming
Progressive mesh streaming is increasingly used in 3D networked applications, such as online games, virtual worlds, and digital museums. To scale such applications to a large numb...
Wei Cheng, Dan Liu, Wei Tsang Ooi
GROUP
2003
ACM
13 years 11 months ago
Supporting activity-centric collaboration through peer-to-peer shared objects
We describe a new collaborative technology that is mid-way between the informality of email and the formality of shared workspaces. Email and other ad hoc collaboration systems ar...
Werner Geyer, Jürgen Vogel, Li-Te Cheng, Mich...
NOSSDAV
2005
Springer
13 years 11 months ago
MOPAR: a mobile peer-to-peer overlay architecture for interest management of massively multiplayer online games
In this paper we propose a fully distributed peer-to-peer (P2P) infrastructure supporting Networked Virtual Environment (NVE) applications, such as massively multiplayer online ga...
Anthony (Peiqun) Yu, Son T. Vuong
WIMOB
2008
IEEE
14 years 12 days ago
An Ad Hoc Network Infrastructure: Communication and Information Sharing for Emergency Response
— During an emergency response, access to a reliable communication infrastructure is required to exchange accurate information in a timely manner. Various communication technolog...
Raheleh B. Dilmaghani, Ramesh R. Rao
ESCIENCE
2007
IEEE
14 years 11 days ago
Decentralised Resource Discovery Service for Large Scale Federated Grids
Efficient Resource discovery mechanism is one of the fundamental requirement for Grid computing systems, as it aids in resource management and scheduling of applications. Resourc...
Rajiv Ranjan, Lipo Chan, Aaron Harwood, Shanika Ka...