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» A Hierarchy of Cameras for 3D Photography
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CGF
2005
204views more  CGF 2005»
13 years 5 months ago
BRDF and geometry capture from extended inhomogeneous samples using flash photography
We present a technique which allows capture of 3D surface geometry and a useful class of BRDFs using extremely simple equipment. A standard digital camera with an attached flash s...
James A. Paterson, David Claus, Andrew W. Fitzgibb...
ICCV
2007
IEEE
14 years 7 months ago
A systematic approach for 2D-image to 3D-range registration in urban environments
The photorealistic modeling of large-scale objects, such as urban scenes, requires the combination of range sensing technology and digital photography. In this paper, we attack th...
Lingyun Liu, Ioannis Stamos
BMVC
2000
13 years 6 months ago
A Hierarchical Model of Dynamics for Tracking People with a Single Video Camera
We propose a novel hierarchical model of human dynamics for view independent tracking of the human body in monocular video sequences. The model is trained using real data from a c...
I. A. Karaulova, Peter M. Hall, A. David Marshall
ICVGIP
2008
13 years 6 months ago
Visibility Cuts: A System for Rendering Dynamic Virtual Environments
In recent years, the subject of occlusion culling of large 3D environments has received substantial contribution. However the major amount of research into the area has focussed o...
Soumyajit Deb, Ankit Gupta
SIGGRAPH
2000
ACM
13 years 9 months ago
QSplat: a multiresolution point rendering system for large meshes
Advances in 3D scanning technologies have enabled the practical creation of meshes with hundreds of millions of polygons. Traditional algorithms for display, simplification, and ...
Szymon Rusinkiewicz, Marc Levoy