From a cultural history and game theoretical perspective my work focuses on the relationship between the fantasy subculture, fantasy role-playing games and the daily life of their...
"This book has evolved from materials used in an undergraduate course intended for final year undergraduate students whose background includes at least one year's experie...
Abstract Storing and retrieving time-related information are important, or even critical, tasks on many areas of Computer Science (CS) and in particular for Artificial Intelligence...
Swing That Thing… is a practice-based doctoral research project that examines how technology in on and around the body might be used to poeticise experience. Outcomes include a ...
Historically, the dominant paradigm in HCI, when it appeared as a field in early 80s, was information processing ("cognitivist") psychology. In recent decades, as the fo...
Bonnie A. Nardi, Edwin Hutchins, James D. Hollan, ...