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CIG
2005
IEEE
13 years 10 months ago
A Hybrid AI System for Agent Adaptation in a First Person Shooter
The aim of developing an agent that is able to adapt its actions in response to their effectiveness within the game provides the basis for the research presented in this paper. It ...
Abdennour El Rhalibi, Michael Burkey
IJCNN
2008
IEEE
13 years 11 months ago
Hybrid learning architecture for unobtrusive infrared tracking support
—The system architecture presented in this paper is designed for helping an aged person to live longer independently in their own home by detecting unusual and potentially hazard...
K. K. Kiran Bhagat, Stefan Wermter, Kevin Burn