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» A Hybrid Hardware-Accelerated Algorithm for High Quality Ren...
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RT
2004
Springer
13 years 10 months ago
Real-time appearance preserving out-of-core rendering with shadows
Despite recent advances in finding efficient LOD-representations for gigantic 3D objects, rendering of complex, gigabyte-sized models and environments is still a challenging tas...
Michael Guthe, Pavel Borodin, Ákos Bal&aacu...