This article introduces new techniques for non-distorted texture mapping on complex triangulated meshes. Texture coordinates are assigned to the vertices of the triangulation by u...
A Texture Atlas is an efficient color representation for 3D Paint Systems. The model to be textured is decomposed into charts homeomorphic to discs, each chart is parameterized, a...
The problem of feature-based surface reconstruction is considered in this paper. Our main contribution is the ability to handle visibility constraints, obtained from the projectio...