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» A Limit-Curve Based Soft Finger god-object Algorithm
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HAPTICS
2006
IEEE
13 years 10 months ago
A Limit-Curve Based Soft Finger god-object Algorithm
This paper presents a new soft-finger haptic rendering algorithm based on the concept of limit curve which was previously used by the robotic manipulation community to study slid...
Antonio Frisoli, Emanuele Ruffaldi, Massimo Bergam...
HAPTICS
2005
IEEE
13 years 10 months ago
Real-Time Soft-Finger Grasping of Physically Based Quasi-rigid Objects
This paper describes the implementation of a demo that will be shown at the conference site. The demo of “softfinger grasping of physically based quasi-rigid objects” will pr...
Maurizio de Pascale, Gabriele Sarcuni, Domenico Pr...
ENGL
2008
110views more  ENGL 2008»
13 years 4 months ago
Tactile Sensing-Based Control Architecture in Multi-Fingered Arm for Object Manipulation
This report presents the development of tactile sensing-based control architecture in a multi-fingered humanoid robot arm for object manipulation tasks. With the aim to enhance the...
Hanafiah B. Yussof, Masahiro Ohka, Hirofumi Suzuki...
IJRR
2000
121views more  IJRR 2000»
13 years 4 months ago
Reconstructing the Shape of a Deformable Membrane from Image Data
In this paper, we study the problem of determining a mathematical description of the surface defined by the shape of a membrane based on an image of it and present an algorithm fo...
Nicola J. Ferrier, Roger W. Brockett
ICRA
2009
IEEE
163views Robotics» more  ICRA 2009»
13 years 2 months ago
Object handling tasks based on active tactile and slippage sensations in a multi-fingered humanoid robot arm
This paper presents a new algorithm for object handling tasks based on active tactile and slippage sensations using a humanoid robot multi-fingered arm for an object that exists at...
Hanafiah B. Yussof, Jiro Wada, Masahiro Ohka