Sciweavers

133 search results - page 4 / 27
» A Method for Development of Dialogue Managers for Natural La...
Sort
View
IUI
1993
ACM
13 years 10 months ago
Wizard of Oz studies: why and how
We discuss current approaches to the development of natural language dialogue systems, and claim that they do not sufficiently consider the unique qualities of man-machine intera...
Nils Dahlbäck, Arne Jönsson, Lars Ahrenb...
DEXA
2004
Springer
129views Database» more  DEXA 2004»
13 years 11 months ago
Using Case Based Retrieval Techniques for Handling Anomalous Situations in Advisory Dialogues
The efficacy of expert systems often depends on the accuracy and completeness of the problem specification negotiated with the user. Therefore, efficient user interfaces are needed...
Marcello L'Abbate, Ingo Frommholz, Ulrich Thiel, E...
WWW
2006
ACM
13 years 12 months ago
Integrating semantic web and language technologies to improve the online public administrations services
In this paper, we describe how domain ontologies are used in a dialogue system guiding the user to access web public administration contents. The current implementation of the sys...
Marta Gatius, Meritxell González, Sheyla Militell...
BXML
2003
13 years 7 months ago
XML-Based Dialogue Descriptions in the GEMINI Project
Abstract: GEMINI (Generic Environment for Multilingual Interactive Natural Interfaces) is an EC funded research project. The goal of GEMINI is to provide a flexible platform for t...
Stefan W. Hamerich, Yu-Fang H. Wang, Volker Schube...
AIIDE
2008
13 years 8 months ago
Talking with NPCs: Towards Dynamic Generation of Discourse Structures
Dialogue in commercial games is largely created by teams of writers and designers who hand-author every line of dialogue and hand-specify the dialogue structure using finite state...
Christina R. Strong, Michael Mateas