We have developed software bots that inhabit the popular online social environment SecondLife (SL). Our bots can wander around, collect data, engage in simple interactions, and car...
In this work we present a measurement study of user mobility in Second Life. We first discuss different techniques to collect user traces and then focus on results obtained using ...
In the field of Human-Computer Interaction, provenance refers to the history and genealogy of a document or file. Provenance helps us to understand the evolution and relationships...
Carlos Jensen, Heather Lonsdale, Eleanor Wynn, Jil...
Disaster-related research in human-centered computing has typically focused on the shorter-term, emergency period of a disaster event, whereas effects of some crises are longterm,...