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» A Method of Shading and Shadowing in Image-Based Rendering
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ICIP
1999
IEEE
14 years 6 months ago
A Method of Shading and Shadowing in Image-Based Rendering
This paper presents a method to generate dynamic shading of image-based objects without geometric models. Since conventional rendering techniques cannot be used to render the shad...
Akihiro Katayama, Yukio Sakagawa, Hideyuki Tamura
SIGGRAPH
1996
ACM
13 years 9 months ago
Modeling and Rendering Architecture from Photographs: A Hybrid Geometry- and Image-Based Approach
We present a new approach for modeling and rendering existing architectural scenes from a sparse set of still photographs. Our modeling approach, which combines both geometry-base...
Paul E. Debevec, Camillo J. Taylor, Jitendra Malik
CGF
2006
183views more  CGF 2006»
13 years 4 months ago
Data-driven Local Coordinate Systems for Image-Based Rendering
Image-based representations of an object profit from known geometry. The more accurate this geometry is known, the better corresponding pixels in the different images can be align...
Gero Müller, Ralf Sarlette, Reinhard Klein
RT
2001
Springer
13 years 9 months ago
Interactive Rendering of Trees with Shading and Shadows
The goal of this paper is the interactive rendering of 3D trees covering a landscape, with shading and shadows consistent with the lighting conditions. We propose a new IBR represe...
Alexandre Meyer, Fabrice Neyret, Pierre Poulin
CGF
2006
166views more  CGF 2006»
13 years 4 months ago
Rendering Soft Shadows using Multilayered Shadow Fins
Generating soft shadows in real time is difficult. Exact methods (such as ray tracing, and multiple light source simulation) are too slow, while approximate methods often overesti...
Xiao-Hua Cai, Yun-Tao Jia, Xi Wang, Shi-Min Hu, Ra...