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» A Morphable Model for the Synthesis of 3D Faces
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NIPS
2004
13 years 6 months ago
Joint Tracking of Pose, Expression, and Texture using Conditionally Gaussian Filters
We present a generative model and stochastic filtering algorithm for simultaneous tracking of 3D position and orientation, non-rigid motion, object texture, and background texture...
Tim K. Marks, John R. Hershey, J. Cooper Roddey, J...
MIS
2006
Springer
159views Multimedia» more  MIS 2006»
13 years 5 months ago
Personalized avatars for mobile entertainment
LiveMail is a prototype system that allows mobile subscribers to communicate using personalized 3D face models created from images taken by their phone cameras. The user takes a s...
Tomislav Kosutic, Miran Mosmondor, Ivan Andrisek, ...
CA
1996
IEEE
13 years 9 months ago
Modeling, Tracking and Interactive Animation of Faces and Heads Using Input from Video
We describe tools that use measurements from video for the extraction of facial modeling and animation parameters, head tracking, and real-time interactive facial animation. These...
Irfan A. Essa, Sumit Basu, Trevor Darrell, Alex Pe...
AVSS
2006
IEEE
13 years 11 months ago
Recognizing Facial Expressions in Videos Using a Facial Action Analysis-Synthesis Scheme
In this paper, we propose a novel approach for facial expression analysis and recognition. The proposed approach relies on tracked facial actions provided by an appearance-based 3...
Fadi Dornaika, Bogdan Raducanu
ROBOCUP
2009
Springer
131views Robotics» more  ROBOCUP 2009»
13 years 12 months ago
Three Humanoid Soccer Platforms: Comparison and Synthesis
In this article, we provide an overview of three humanoid soccer platforms currently in use at RoboCup: 3D simulation, the humanoid Standard Platform League (SPL), and the Webots-b...
Shivaram Kalyanakrishnan, Todd Hester, Michael Qui...