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» A Multi-mode Real-Time Calculus
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DATE
2003
IEEE
122views Hardware» more  DATE 2003»
14 years 4 months ago
A General Framework for Analysing System Properties in Platform-Based Embedded System Designs
We present a framework (Real-Time Calculus) for analysing various system properties pertaining to timing analysis, loads on various components and on-chip buffer memory requiremen...
Samarjit Chakraborty, Simon Künzli, Lothar Th...
EMSOFT
2005
Springer
14 years 4 months ago
Real-time interfaces for interface-based design of real-time systems with fixed priority scheduling
The central idea behind interface-based design is to describe components by a component interface. In contrast to a component description that describes what a component does, a c...
Ernesto Wandeler, Lothar Thiele
EMSOFT
2009
Springer
14 years 5 months ago
Analytic real-time analysis and timed automata: a hybrid method for analyzing embedded real-time systems
This paper advocates a strict compositional and hybrid approach for obtaining key (performance) metrics of embedded At its core the developed methodology abstracts system componen...
Kai Lampka, Simon Perathoner, Lothar Thiele
GLOBECOM
2008
IEEE
14 years 5 months ago
Distributed and Dynamic Resource Allocation for Delay Sensitive Network Services
—In this paper, we present a distributed algorithm to dynamically allocate the available resources of a service-oriented network to delay sensitive network services. We use a uti...
Michael G. Kallitsis, Robert D. Callaway, Michael ...
CAV
2007
Springer
157views Hardware» more  CAV 2007»
14 years 5 months ago
An Accelerated Algorithm for 3-Color Parity Games with an Application to Timed Games
Three-color parity games capture the disjunction of a B¨uchi and a co-B¨uchi condition. The most efficient known algorithm for these games is the progress measures algorithm by ...
Luca de Alfaro, Marco Faella