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» A Multi-variant Approach to Software Process Modelling
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ESCIENCE
2006
IEEE
14 years 2 days ago
Workflow-Driven Ontologies: An Earth Sciences Case Study
A goal of the Geosciences Network (GEON) is to develop cyber-infrastructure that will allow earth scientists to discover access, integrate and disseminate knowledge in distributed...
Leonardo Salayandia, Paulo Pinheiro da Silva, Ann ...
UIST
2006
ACM
13 years 12 months ago
A direct texture placement and editing interface
The creation of most models used in computer animation and computer games requires the assignment of texture coordinates, texture painting, and texture editing. We present a novel...
Yotam I. Gingold, Philip L. Davidson, Jefferson Y....
EMSOFT
2005
Springer
13 years 11 months ago
Real-time interfaces for interface-based design of real-time systems with fixed priority scheduling
The central idea behind interface-based design is to describe components by a component interface. In contrast to a component description that describes what a component does, a c...
Ernesto Wandeler, Lothar Thiele
EGH
2003
Springer
13 years 11 months ago
Automatic shader level of detail
Current graphics hardware can render procedurally shaded objects in real-time. However, due to resource and performance limitations, interactive shaders can not yet approach the c...
Marc Olano, Bob Kuehne, Maryann Simmons
SIGADA
2001
Springer
13 years 10 months ago
Electronic maneuvering board and dead reckoning tracer decision aid for the officer of the deck
Statement and AbstractProblem Statement and AbstractProblem Statement and AbstractProblem Statement and Abstract The U.S. Navy currently bases the majority of our contact managemen...
Kenneth L. Ehresman, Joey L. Frantzen