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» A Multiplayer Case Based Story Engine
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GAMEON
2003
13 years 6 months ago
A Multiplayer Case Based Story Engine
This paper describes the development of an expert casebased character director system which dynamically generates and controls a story, which is played out in a multiplayer networ...
Chris Fairclough, Padraig Cunningham
IUI
2005
ACM
13 years 10 months ago
ComicKit: acquiring story scripts using common sense feedback
At the Media Lab we are developing a resource called StoryNet, a very-large database of story scripts that can be used for commonsense reasoning by computers. This paper introduce...
Ryan Williams 0002, Barbara Barry, Push Singh
IV
2006
IEEE
82views Visualization» more  IV 2006»
13 years 10 months ago
Two sides of the story: Visualising Products and Processes in Engineering Design
This paper describes research on the use of multiple views for modelling products and processes in the design of complex products. Single visual representations of design models o...
René Keller, Tomás L. Flanagan, Clau...
WWW
2007
ACM
14 years 5 months ago
Compare&contrast: using the web to discover comparable cases for news stories
Comparing and contrasting is an important strategy people employ to understand new situations and create solutions for new problems. Similar events can provide hints for problem s...
Jiahui Liu, Earl Wagner, Larry Birnbaum
NETGAMES
2003
ACM
13 years 10 months ago
Mobility and stability evaluation in wireless multi-hop networks using multi-player games
Plenty of work was contributed in the field of protocol design and performance evaluation of multi-hop networks. It is generally accepted that mobility has a huge impact on the p...
Frank H. P. Fitzek, Leonardo Badia, Michele Zorzi,...