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GMP
2008
IEEE
128views Solid Modeling» more  GMP 2008»
13 years 11 months ago
A Multistep Approach to Restoration of Locally Undersampled Meshes
The paper deals with the problem of remeshing and fairing of undersampled areas (called ”holes”) in triangular meshes. In this work, we are particularly interested in meshes co...
Alexandra Bac, Nam-Van Tran, Marc Daniel
BILDMED
2006
135views Algorithms» more  BILDMED 2006»
13 years 6 months ago
Restoration of the Sphere-Cortex Homeomorphism
Abstract. The proposed algorithm has been developed as a pre-processing tool for inflating cortical surface meshes, which have been created using segmentation and subsequent triang...
Andreas Mang, Michael Wagner 0002, Jan Müller...
CLUSTER
2004
IEEE
13 years 4 months ago
Performance Evaluation of Shared Mesh Protection in WDM Networks
The efficient use of network capacity in shared restoration schemes strongly depends upon the path selection procedure. In this paper we propose and evaluate path selection algorit...
Chadi Assi, Ahmad Khalil, Nasir Ghani, Abdallah Sh...
CGF
2006
118views more  CGF 2006»
13 years 4 months ago
Texture Adaptation for Progressive Meshes
Level-of-detail modeling is a vital representation for real-time applications. To support texture mapping progressive meshes (PM), we usually allow the whole PM sequence to share ...
Chih-Chun Chen 0002, Jung-Hong Chuang
PCM
2005
Springer
123views Multimedia» more  PCM 2005»
13 years 10 months ago
Adaptive Vertex Chasing for the Lossless Geometry Coding of 3D Meshes
We present a new lossless geometry coding method for 3D triangle-quad meshes, Adaptive Vertex Chasing. Previous localized geometry coding methods have demonstrated better compressi...
Haeyoung Lee, Sujin Park