This paper presents a simple yet practical 3-D modeling
method for recovering surface shape and reflectance
from a set of images. We attach a point light source to a
hand-held c...
We propose to combine a triangular element surface model with a linearized reflectance map to formulate the shape-from-shading problem. The main idea is to approximate a smooth sur...
Kyoung Mu Lee (Seoul National University), C.-C. J...
Shape From Shading is known to be an ill-posed problem. We show in this paper that if we model the problem in a different way than it is usually done, more precisely by taking int...
We propose a new method for the Lambertian Shape From Shading (SFS) problem based on the notion of Crandall-Lions viscosity solution. This method has the advantage of requiring the...
Emmanuel Prados, Fabio Camilli, Olivier D. Faugera...
The present paper focuses on efficient inverse rendering using a Photometric Stereo technique for realistic surfaces. The technique primarily assumes the Lambertian reflection mod...