We present a novel approach for efficient path planning and navigation of multiple virtual agents in complex dynamic scenes. We introduce a new data structure, Multiagent Navigatio...
Avneesh Sud, Erik Andersen, Sean Curtis, Ming C. L...
Abstract. In recent years, within the planning literature there has been a departure from approaches computing total plans for given goals, in favour of approaches computing partia...
Paolo Mancarella, Fariba Sadri, Giacomo Terreni, F...
Abstract. In this paper, we describe the framework created for implementing AI-based animations for artificial actors in the context of IVE (Intelligent Virtual Environments). The...
Miguel Lozano, Francisco Grimaldo, Fernando Barber
In the last decade we witnessed an increased demand for employment of unmanned aerial vehicles (UAV) in practise. For instance, there is a growing need to provide surveillance task...
In the multi-agent pathfinding problem, groups of agents need to plan paths between their respective start and goal locations in a given environment, usually a two-dimensional map...