The common usage patterns of 2D drivers for the X Window System have changed over time. New extensions such as Render and Composite are creating new demands for 2D rendering which...
This paper proposes the study of a new computation model that attempts to address the underlying sources of performance degradation (e.g. latency, overhead, and starvation) and th...
Guang R. Gao, Thomas L. Sterling, Rick Stevens, Ma...
This paper describes the successful combination of pre-generated and dynamically updated image-based representations to accelerate the visualization of complex virtual environment...
The X Window System protocol, Version 11, was deliberately designed to be extensible, to provide for both anticipated and unanticipated needs. The X11 core did not anticipate that...
The NVIDIA® OptiX™ ray tracing engine is a programmable system designed for NVIDIA GPUs and other highly parallel architectures. The OptiX engine builds on the key observation ...
Steven G. Parker, James Bigler, Andreas Dietrich, ...