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» A New Voronoi-based Surface Reconstruction Algorithm
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CGF
2000
155views more  CGF 2000»
13 years 6 months ago
Surface Reconstruction Based on Lower Dimensional Localized Delaunay Triangulation
We present a fast, memory efficient algorithm that generates a manifold triangular mesh S passing through a set of unorganized points P R3 . Nothing is assumed about the geometry,...
M. Gopi, Shankar Krishnan, Cláudio T. Silva
VIS
2004
IEEE
214views Visualization» more  VIS 2004»
14 years 7 months ago
Surface Reconstruction of Noisy and Defective Data Sets
We present a novel surface reconstruction algorithm that can recover high-quality surfaces from noisy and defective data sets without any normal or orientation information. A set ...
Hui Xie, Kevin T. McDonnell, Hong Qin
IROS
2009
IEEE
136views Robotics» more  IROS 2009»
14 years 24 days ago
Floating visual grasp of unknown objects
— A new method for fast visual grasp of unknown objects using a camera mounted on a robot in an eye-inhand configuration is presented. The method is composed of a fast iterative...
Vincenzo Lippiello, Fabio Ruggiero, Luigi Villani
MVA
2000
127views Computer Vision» more  MVA 2000»
13 years 6 months ago
Geometric fusion for a hand-held 3D sensor
This article presents a geometric fusion algorithm developed for the reconstruction of 3D surface models from hand-held sensor data. Hand-held systems allow full 3D movement of th...
Adrian Hilton, John Illingworth
PAMI
2011
13 years 1 months ago
Topology-Adaptive Mesh Deformation for Surface Evolution, Morphing, and Multiview Reconstruction
—Triangulated meshes have become ubiquitous discrete surface representations. In this paper, we address the problem of how to maintain the manifold properties of a surface while ...
Andrei Zaharescu, Edmond Boyer, Radu Horaud