This paper describes and evaluates an efficient technique that allows the fast generation of 3D triangular meshes from range images avoiding optimization procedures. Such a tool ...
We study the complexity and the I/O-efficient computation of flow on triangulated terrains. We present an acyclic graph, the descent graph, that enables us to trace flow paths in ...
Mark de Berg, Otfried Cheong, Herman J. Haverkort,...
This paper proposes a digital watermarking algorithm for 2D vector digital maps. The watermark is a robust, informed-detection watermark to be used to prevent such abuses as an in...
This paper introduces a novel way to leverage the implicit geometry of sparse local features (e.g. SIFT operator) for the purposes of object detection and segmentation. A two-clas...
3D modelling finds a wide range of applications in industry. However, due to the presence of surface scanning noise, accumulative registration errors, and improper data fusion, re...