- With the use of an immersive display system such as the CAVE, the user is able to perceive a 3D environment realistically. However, the interaction on such systems faces some dif...
Miranda Miranda Miguel, Takefumi Ogawa, Kiyoshi Ki...
The study of human-computer interaction within immersive virtual environments requires us to balance what we have learned from the design and use of desktop interfaces with novel ...
This paper reports empirical results from a study into the use of 2D widgets in 3D immersive virtual environments. Several researchers have proposed the use of 2D interaction tech...
The central problem that this paper addresses is how to manage dynamic change within game environments in response to variable player requirements and ability. In particular, we di...
This paper presents Virtual Reality Mechanism Design Studio (VRMDS), an intuitive virtual environment for supporting the interactive design and simulation of mechanisms. The studio...