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ICPP
2002
IEEE
13 years 10 months ago
Software Caching using Dynamic Binary Rewriting for Embedded Devices
A software cache implements instruction and data caching entirely in software. Dynamic binary rewriting offers a means to specialize the software cache miss checks at cache miss t...
Chad Huneycutt, Joshua B. Fryman, Kenneth M. Macke...
BMCBI
2011
12 years 9 months ago
Faster Smith-Waterman database searches with inter-sequence SIMD parallelisation
Background: The Smith-Waterman algorithm for local sequence alignment is more sensitive than heuristic methods for database searching, but also more time-consuming. The fastest ap...
Torbjørn Rognes
SIGGRAPH
2010
ACM
13 years 10 months ago
OptiX: a general purpose ray tracing engine
The NVIDIA® OptiX™ ray tracing engine is a programmable system designed for NVIDIA GPUs and other highly parallel architectures. The OptiX engine builds on the key observation ...
Steven G. Parker, James Bigler, Andreas Dietrich, ...
CF
2009
ACM
14 years 8 days ago
Mapping the LU decomposition on a many-core architecture: challenges and solutions
Recently, multi-core architectures with alternative memory subsystem designs have emerged. Instead of using hardwaremanaged cache hierarchies, they employ software-managed embedde...
Ioannis E. Venetis, Guang R. Gao
CF
2009
ACM
14 years 8 days ago
Wave field synthesis for 3D audio: architectural prospectives
In this paper, we compare the architectural perspectives of the Wave Field Synthesis (WFS) 3D-audio algorithm mapped on three different platforms: a General Purpose Processor (GP...
Dimitris Theodoropoulos, Catalin Bogdan Ciobanu, G...