This paper describes three design values that we apply for designing playful interactions. Interactive play objects can stimulate social interaction and physical play by providing ...
In this paper, we study the problem of discovering interesting patterns through user's interactive feedback. We assume a set of candidate patterns (i.e., frequent patterns) h...
Discovering coherent gene expression patterns in time-series gene expression data is an important task in bioinformatics research and biomedical applications. In this paper, we pr...
: This article contributes to a growing body of design patterns in interaction design for cooperative work, while also describing how to go from field studies to design patterns. I...
Main requirement of recent computing environments, like mobile and then ubiquitous computing, is to adapt applications to context. On the other hand, access control generally trus...
Vincent Hourdin, Jean-Yves Tigli, Stephane Lavirot...