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FGR
2011
IEEE
227views Biometrics» more  FGR 2011»
12 years 8 months ago
Warp that smile on your face: Optimal and smooth deformations for face recognition
— In this work, we present novel warping algorithms for full 2D pixel-grid deformations for face recognition. Due to high variation in face appearance, face recognition is consid...
Tobias Gass, Leonid Pishchulin, Philippe Dreuw, He...
UIST
2000
ACM
13 years 9 months ago
Jazz: an extensible zoomable user interface graphics toolkit in Java
In this paper we investigate the use of scene graphs as a general approach for implementing two-dimensional (2D) graphical applications, and in particular Zoomable User Interfaces...
Benjamin B. Bederson, Jon Meyer, Lance Good
HUMO
2007
Springer
13 years 11 months ago
Multi-activity Tracking in LLE Body Pose Space
We present a method to simultaneously estimate 3d body pose and action categories from monocular video sequences. Our approach learns a lowdimensional embedding of the pose manifol...
Tobias Jaeggli, Esther Koller-Meier, Luc J. Van Go...
HUMO
2007
Springer
13 years 11 months ago
Boosted Multiple Deformable Trees for Parsing Human Poses
Tree-structured models have been widely used for human pose estimation, in either 2D or 3D. While such models allow efficient learning and inference, they fail to capture additiona...
Yang Wang 0003, Greg Mori
CVPR
2011
IEEE
13 years 1 months ago
Real Time Head Pose Estimation with Random Regression Forests
Fast and reliable algorithms for estimating the head pose are essential for many applications and higher-level face analysis tasks. We address the problem of head pose estimation ...
Gabriele Fanelli, Juergen Gall, Luc VanGool