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» A Point-and-Shoot Color 3D Camera
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3DIM
2005
IEEE
13 years 10 months ago
Projective Surface Matching of Colored 3D Scans
We present a new method for registering multiple 3D scans of a colored object. Each scan is regarded as a color and range image of the object recorded by a pinhole camera. Conside...
Kari Pulli, Simo Piiroinen, Tom Duchamp, Werner St...
AIPR
2005
IEEE
13 years 10 months ago
Content-Based 3D Mosaic Representation for Video of Dynamic 3D Scenes
We propose a content-based three-dimensional (3D) mosaic representation for long video sequences of 3D and dynamic scenes captured by a camera on a mobile platform. The motion of ...
Zhigang Zhu, Hao Tang, George Wolberg, Jeffery R. ...
PRL
2007
145views more  PRL 2007»
13 years 4 months ago
Multiple color texture map fusion for 3D models
A commonly encountered problem when creating 3D models of large real scenes is unnatural color texture fusion. Due to variations in lighting and camera settings (both manual and a...
Nobuyuki Bannai, Robert B. Fisher, Alexander Agath...
3DIM
2003
IEEE
13 years 10 months ago
A Point-and-Shoot Color 3D Camera
Recently, various technologies have become available for scanning real-world objects, enabling rapid and accurate shape acquisition. In most cases, such solutions have high cost, ...
Askold V. Strat, Manuel M. Oliveira
ICSE
2003
IEEE-ACM
14 years 5 months ago
Source Viewer 3D (sv3D) - A Framework for Software Visualization
2. Support for User Interaction Source Viewer 3D is a software visualization framework that uses a 3D metaphor to represent software system and analysis data. The 3D representation...
Jonathan I. Maletic, Andrian Marcus, Louis Feng