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MIG
2009
Springer
13 years 11 months ago
A Predictive Collision Avoidance Model for Pedestrian Simulation
We present a new local method for collision avoidance that is based on collision prediction. In our model, each pedestrian predicts possible future collisions with other pedestrian...
Ioannis Karamouzas, Peter Heil, Pascal van Beek, M...
CGF
2007
133views more  CGF 2007»
13 years 4 months ago
Pedestrian Reactive Navigation for Crowd Simulation: a Predictive Approach
This paper addresses the problem of virtual pedestrian autonomous navigation for crowd simulation. It describes a method for solving interactions between pedestrians and avoiding ...
Sébastien Paris, Julien Pettré, St&e...
TPCG
2003
IEEE
13 years 9 months ago
Intuitive Crowd Behaviour in Dense Urban Environments using Local Laws
In games, entertainment, medical and architectural applications, the creation of populated virtual city environments has recently become widespread. In this paper we want to provi...
Céline Loscos, David Marchal, Alexandre Mey...
ICNP
2002
IEEE
13 years 9 months ago
Performance of Collision Avoidance Protocols in Single-Channel Ad Hoc Networks
This paper presents the first analytical model to derive the saturation throughput of collision avoidance protocols in multi-hop ad hoc networks with nodes randomly placed accord...
Yu Wang, J. J. Garcia-Luna-Aceves
IVA
2010
Springer
13 years 3 months ago
A Velocity-Based Approach for Simulating Human Collision Avoidance
We present a velocity-based model for realistic collision avoidance among virtual characters. Our approach is elaborated from experimental data and is based on the simple hypothesi...
Ioannis Karamouzas, Mark H. Overmars