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ICMCS
2006
IEEE
269views Multimedia» more  ICMCS 2006»
13 years 10 months ago
A Real Time Interactive Dynamic Light Field Transmission System
The ability to interactively and seamlessly roam in the scenario while watching a video through IP network is an exciting visual experience. In this work, we implemented a 3D TV s...
Yebin Liu, Qionghai Dai, Wenli Xu
SIGGRAPH
1999
ACM
13 years 8 months ago
A Real-Time Low-Latency Hardware Light-Field Renderer
This paper describes the design and implementation of an architecture for interactively viewing static light fields with very low latency. The system was deliberately over enginee...
Matthew J. P. Regan, Gavin S. P. Miller, Steven M....
FGR
2002
IEEE
228views Biometrics» more  FGR 2002»
13 years 9 months ago
Real-Time Tracking of Multiple Fingertips and Gesture Recognition for Augmented Desk Interface Systems
In this paper, we propose a fast and robust method for tracking a user’s hand and multiple fingertips; we then demonstrate gesture recognition based on measured fingertip traj...
Kenji Oka, Yoichi Sato, Hideki Koike
HICSS
2003
IEEE
121views Biometrics» more  HICSS 2003»
13 years 9 months ago
Fifteen Years of GSS in the Field: A Comparison Across Time and National Boundaries
It has been over two decades since Group Support Systems (GSS) emerged on the Information Technology (IT) scene. GSS have now been commercialized and are present in an increasing ...
Gert-Jan de Vreede, Douglas R. Vogel, Gwendolyn L....
EGH
2003
Springer
13 years 9 months ago
Simulation of cloud dynamics on graphics hardware
This paper presents a physically-based, visually-realistic interactive cloud simulation. Clouds in our system are modeled using partial differential equations describing fluid mot...
Mark J. Harris, William V. Baxter, Thorsten Scheue...