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» A Real-Time Vision Module for Interactive Perceptual Agents
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ICVS
2001
Springer
13 years 9 months ago
A Real-Time Vision Module for Interactive Perceptual Agents
Interactive robotics demands real-time visual information about the environment. Real time vision processing, however, places a heavy load on the robot’s limited resources, and m...
Bruce A. Maxwell, Nathaniel Fairfield, Nikolas Joh...
ISWC
2002
IEEE
13 years 9 months ago
VizWear-Active: Towards a Functionally-Distributed Architecture for Real-Time Visual Tracking and Context-Aware UI
VizWear-Active is a wearable active vision system for distributed computing environments. It consists of wearable and infrastructure-side modules that autonomously and cooperative...
Takekazu Kato, Takeshi Kurata, Katsuhiko Sakaue
AMDO
2006
Springer
13 years 8 months ago
Towards Hands-Free Interfaces Based on Real-Time Robust Facial Gesture Recognition
Abstract. Perceptual user interfaces are becoming important nowadays, because they offer a more natural interaction with the computer via speech recognition, haptics, computer visi...
Cristina Manresa-Yee, Xavier Varona, Francisco J. ...
MVA
2000
161views Computer Vision» more  MVA 2000»
13 years 5 months ago
Vision Based Global Navigation System for Autonomous Urban Transport Vehicles in Outdoor Partially Known Environments
This paper describes a vision-based system for autonomous urban transport missions in outdoor environments. Specialized modules are implemented for particular tasks such as lane t...
Miguel Ángel Sotelo Vázquez, Luis Ma...
ROBOCUP
2007
Springer
140views Robotics» more  ROBOCUP 2007»
13 years 10 months ago
Tailored Real-Time Simulation for Teams of Humanoid Robots
Abstract. Developing and testing the key modules of autonomous humanoid soccer robots (e.g., for vision, localization, and behavior control) in software-in-the-loop (SIL) experimen...
Martin Friedmann, Karen Petersen, Oskar von Stryk