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CSE
2009
IEEE
13 years 9 months ago
Churn Prediction in MMORPGs: A Social Influence Based Approach
Massively Multiplayer Online Role Playing Games (MMORPGs) are computer based games in which players interact with one another in the virtual world. Worldwide revenues for MMORPGs h...
Jaya Kawale, Aditya Pal, Jaideep Srivastava
WWW
2011
ACM
13 years 11 days ago
Truthy: mapping the spread of astroturf in microblog streams
Online social media are complementing and in some cases replacing person-to-person social interaction and redefining the diffusion of information. In particular, microblogs have ...
Jacob Ratkiewicz, Michael Conover, Mark Meiss, Bru...
ICASSP
2008
IEEE
13 years 12 months ago
A game theoretic framework for incentive-based peer-to-peer live-streaming social networks
Multimedia social network analysis is an emerging research area, which analyzes the behavior of users who share multimedia content and investigates the impact of human dynamics on...
W. Sabrina Lin, H. Vicky Zhao, K. J. Ray Liu
SDM
2009
SIAM
196views Data Mining» more  SDM 2009»
14 years 2 months ago
MultiVis: Content-Based Social Network Exploration through Multi-way Visual Analysis.
With the explosion of social media, scalability becomes a key challenge. There are two main aspects of the problems that arise: 1) data volume: how to manage and analyze huge data...
Ching-Yung Lin, Jimeng Sun, Nan Cao, Shixia Liu, S...
KDD
2003
ACM
269views Data Mining» more  KDD 2003»
14 years 5 months ago
Maximizing the spread of influence through a social network
Models for the processes by which ideas and influence propagate through a social network have been studied in a number of domains, including the diffusion of medical and technolog...
David Kempe, Jon M. Kleinberg, Éva Tardos