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GCC
2006
Springer
13 years 9 months ago
Redar: A Remote Desktop Architecture for the Distributed Virtual Personal Computing
Some popular computing technologies, such as ubiquitous computing, grid computing and thin-client computing, bring people to a much more distributed and pervasive computing enviro...
Yuedong Zhang, Zhenhua Song, Dingju Zhu, Zhuan Che...
C5
2004
IEEE
13 years 9 months ago
Design for an Extensible Croquet-Based Framework to Deliver a Persistent, Unified, Massively Multi-User, and Self-Organizing Vir
We describe a design for a collaborative Virtual Learning Environment (VLE) to support massively multi-user and multi-institutional learning communities. This architecture extends...
Mark P. McCahill, Julian Lombardi
ICCSA
2005
Springer
13 years 11 months ago
Implementing Immersive Clustering with VR Juggler
Abstract. The last advances in commodity hardware have allowed users of immersive visualization to create high-performance systems using a set of interconnected computers. These sy...
Aron Bierbaum, Patrick Hartling, Pedro Morillo, Ca...
ICDE
2009
IEEE
121views Database» more  ICDE 2009»
14 years 11 days ago
Scalability for Virtual Worlds
— Networked virtual environments (net-VEs) are the next wave of digital entertainment, with Massively Multiplayer Online Games (MMOs) a very popular instance. Current MMO archite...
Nitin Gupta 0003, Alan J. Demers, Johannes Gehrke,...
INFOCOM
2010
IEEE
13 years 4 months ago
Distributed Resource Allocation for Synchronous Fork and Join Processing Networks
—Many emerging information processing applications require applying various fork and join type operations such as correlation, aggregation, and encoding/decoding to data streams ...
Haiquan (Chuck) Zhao, Cathy H. Xia, Zhen Liu, Dona...