Issues of digital preservation of shapes and internal structures of historical cultural objects are discussed. An overview of existing approaches to digital preservation related t...
Carl Vilbrandt, Galina Pasko, Alexander A. Pasko, ...
Building animation tools for fluid-like motions is an important and challenging problem with many applications in computer graphics. The use of physics-based models for fluid ...
As cloud computing environments become explosively popular, dealing with unpredictable changes, uncertainties, and disturbances in both systems and environments turns out to be on...
Approximately 70% of the source code of a software system consists of identifiers. Hence, the names chosen as identifiers are of paramount importance for the readability of comp...
We present a method for editing the LOD of quad meshes, which supports both adaptive refinement and adaptive coarsening. Starting at a base mesh, we generate a quad-dominant mesh...