Sciweavers

108 search results - page 22 / 22
» A Sparse Texture Representation Using Affine-Invariant Regio...
Sort
View
VISUALIZATION
1999
IEEE
13 years 9 months ago
Splatting Without the Blur
Splatting is a volume rendering algorithm that combines efficient volume projection with a sparse data representation: Only voxels that have values inside the iso-range need to be...
Klaus Mueller, Torsten Möller, Roger Crawfis
CGF
2010
163views more  CGF 2010»
13 years 5 months ago
Meshless Shape and Motion Design for Multiple Deformable Objects
We present physically based algorithms for interactive deformable shape and motion modeling. We coarsely sample the objects with simulation nodes, and apply a meshless finite elem...
Bart Adams, Martin Wicke, Maks Ovsjanikov, Michael...
ICIAP
2007
ACM
14 years 5 months ago
Window Detection in Facades
This work is about a novel methodology for window detection in urban environments and its multiple use in vision system applications. The presented method for window detection inc...
Haider Ali, Christin Seifert, Nitin Jindal, Lucas ...