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» A Spring Model for Whole-Hand Virtual Grasping
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PRESENCE
2006
197views more  PRESENCE 2006»
13 years 4 months ago
A Spring Model for Whole-Hand Virtual Grasping
We present a physically-based approach to grasping and manipulation of virtual objects that produces visually realistic results, addresses the problem of visual interpenetration o...
Christoph W. Borst, Arun P. Indugula
3DUI
2011
75views more  3DUI 2011»
12 years 4 months ago
Dropping the ball: Releasing a virtual grasp
We present a method for improved release of whole-hand virtual grasps. It addresses the problem of objects “sticking” during release after the user’s (real) fingers interpen...
Mores Prachyabrued, Christoph W. Borst
ICRA
2010
IEEE
147views Robotics» more  ICRA 2010»
13 years 3 months ago
Two-phased controller for a pair of 2-DOF soft fingertips based on the qualitative relationship between joint angles and object
— We have previously shown that hemispherical soft fingertips are at equilibrium when they are in contact with objects, suggesting that the contact force and flexibility of the...
Yujiro Yamazaki, Takahiro Inoue, Shinichi Hirai